Species Spotlight: The Gorn!

by Ensign Sherry Emerson

The Gorn race are actually three species who are  genetically identical and lived on three separate worlds. After they achieved space travel, the three Gorn races discovered one another and learnt of their similarity whereupon it was discovered, through fossil records, that none of their planets was their races true homeworld. Seeing the similarity, the three races joined one another in a single political unit. The Gorn are a cold-blooded, reptilian species with green, rubbery skin, red blood and an average height of approximately two meters. They tend to be many times stronger than most humanoids, albeit slower and less agile but with greater stamina and, like most cold-blooded species, prefer warmer temperatures. Some Humans have an instinctive revulsion to the Gorn, as they are a type of reptile, and may think them primitive or unintelligent. This is unwise, as the Gorn are at least as intelligent as Humans.

Their ears were simple holes on the sides of their skulls, while their mouths boast an impressive array of sharp teeth and their hands and feet possessed vicious claws. In the mirror universe, Phlox quipped that the Gorn are comparable to that of the extinct Velociraptor, based on one Gorn’s size and bite radius. Some Gorn display eyes that are silvery and faceted, much like the compound eyes of insects, while others have typical humanoid eyes complete with pupils. Gorn are born from specialized eggs that belong to the different castes of Gorn society. Among the hardest to produce eggs are  those of the military branches as their biology required specific environmental factors that are very hard to find naturally. An average Gorn male weighs about 215 kilograms. Their leathery hide is naturally strong which serves as natural armor. Their physical strength is even greater than their appearance suggests as they possess a great deal of muscle mass. Though this is impressive among the males, the female Gorn are even more fearsome as they can average around 2.5 meters high and typically are 250 kilograms. As such, the females tend to be the stronger gender among the Gorn race. Due to this, it is not uncommon to see a large number of female marines and officers within the Gorn military.

Gornar (also known as Gorn, S’sgaron or Tau Lacertae IX) is the homeworld of the Gorn and capital planet of the Gorn Hegemony. It is located in the Beta Quadrant as the ninth planet in the Tau Lacertae system. Gornar is a tropical jungle world. (ST reference: The Worlds of the Federation) The planet has less of a tilt than Earth and the atmosphere traps much of the heat and accounts for its high warm temperature. Mammals never rose to any type of prominence on Gornar. This lead to the development of the Gorn race. Dinosaur like creatures still roam the wild areas of the planet. The Gorn built many cities near great swamps. These cities were equally built above and below ground and cover much of the planet. Many connections between cities are found underground. Forty-Five percent of the land is actually usable. The rest is covered by swamps and oceans. The gravity on the planet is measured at 1.4Gs.

As of the late 23rd century, much of the Gorn technology is on par with Starfleet’s. Their ships are almost as fast as that of a Constitution-class starship, as it would have to push its engines to dangerous speeds to overtake a Gorn ship. Their weapons were described as “like phasers, only worse” by a survivor of the Cestus attack. This description may have been colored by fear, as they were later described as disruptors. Gorn shields are capable of enduring an initial full barrage of phaser and photon torpedo fire, with little or no appreciable damage. They have transporter technology and possess  voice duplicator equipment at least good enough to fool a casual listener. Gorn ground tactical units utilize powerful disruptors, capable of completely disintegrating targets at ranges of between 1,200 and 1,500 yards. Their sensor technology may  be less effective than that of the Federation, as they had some difficulty targeting the landing party during their ambush at Cestus III. They were able to home in on signals from a tricorder, allowing them to “bracket” the user with fire.

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